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[ARES] Reverse Engineer


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HKModder

HKModder

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[BuildingType]►ReverseEngineersVictims= (boolean)

Enables the reverse-engineering logic. Defaults to no. ใส่ในฐาน

Ex
[Grinder]
ReverseEngineersVictims=yes  

 

[InfantryOrVehicle]►CanBeReversed= (boolean)

 

ex 
[E1]
CanBeReversed=yes

เเล้วเข้า grinder จะมี 
GI ให้สร้างในหมวดคน

คลิบจ้า
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ถ้าฐานที่ใช้ จะต้องใส่ Grinding=yes ด้วยนะ ไม่ต้องใส่ กำหนดฐาน ที่ต้องการเเล้วก็ ขโมย battle lab

 

Currently Grinding=yes is needed to the reverse-engineering building to have this logic working. Also, reverse-engineered units will ignore PrerequisitePrerequisite.ListsPrerequisiteOverrideStolenTech, both old and new models,TechLevelRequiredHouses and ForbiddenHouses, but obeying BuildLimitPrerequisite.RequiredTheaters,Prerequisite.NegativeFactory and Naval settings.


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